An old project I worked on, where I created 3D meshes for collectable objects in the game. I just did the Modeling side of this and created collectable objects that the player could collect.
Ammo collectable object view 1
Ammo collectable object view 2
Healing stem device
An electric trap, view 1, when 2 or more were placed, would create a field where the enemies would be zapped and then stunned.
An electric trap, view 2, when 2 or more were placed, would create a field where the enemies would be zapped and then stunned.